Cocos2d v3.4 Templates

| | August 4, 2015

How to create cocos2d v3.4 without using Cocos2D-SpriteBuilder?

I installed Cocos2D-SpriteBuilder as they recommended in cocos2d blog:

But I need to create cocos2d v3.4 project from Xcode without creating it first in Cocos2D-SpriteBuilder.

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Any help?

2 Responses to “Cocos2d v3.4 Templates”

  1. Regarding the info found here, currently there is no official way to achieve this but they are working on it. Meanwhile you can download the “standalone template” found in the same link.

  2. As I recall, as from Cocos2Dv3 you can only create cocos2d projects via SpriteBuilder.
    If you insist to work without SB, What I’d recommend is to create a new SpriteBuilder project and delete all the SB files from there. Another option would be to copy all the source files from the sb project to the new Xcode project.

    Hope it helped.

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