We are a team of 3 (1 graphics designer, 2 developers). We’re almost done with our first Android based indie game. Which monetization model will be suitable for us? We don’t want to disturb users with a lot of ads (at this point we’re thinking to put only banner ads) also, if we go with in app purchases, can we also keep ads as well? or is it a better practice to follow one model at a time? How much will it affect the user experience?
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