This might well be a very dumb question, but here goes anyway, I’m planning my turn-based ios game center game, obviously I know I’ll need 2 iDevices to test it on, but how would I test the online turn-based play between the devices? As I’m to understand it, if the 2 devices are local (i’e close to each other) they automatically revert to a local communication method? is it possible to force them to communicate online so I can test that part of the project?
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