I’ve verified that the input is working properly via Snes9x.
Anyway, that’s just background for my actual question. Is there any way to access the PS3 HID, via C++, on the Mac? I’m relatively new to C++ development on Mac using XCode, and the internet has been disappointing in my search for a possibly library to use.
Does anybody have any ideas on how I could access the controller button/axis states in code, so I can transfer them to my input maps?