Is it safe to assume that most mobile phones and tablets today have moved to 1280×720 resolution and above and make the games in that resolution, scale down for smaller screens or is a smaller resolution like the often used 800×480 still the recommended way to do it and scale it up for larger devices?
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Top 10 Ways to Develop an iphone/ipad app without a Mac #1. Code in Java For Java developers, there is a workaround: XMLVM. XMLVM cross-compiles byte...
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